In the Tower of Hanoi puzzle, moving a disc from one peg to another is called an elementary move, in total there are six elementary moves.
In this paper, we present the sequence

, and how it can be applied to find the numbers

,
respectively

, of moves of one of six types

made by all, respectively each, of the

discs

in the optimal solution for the classical Tower of Hanoi game to transfer a tower from peg

to peg

.
We establish many results related to

,

, and

, such as explicit and implicit forms,
generating functions, and more.